In 1996, Mike Harrington and Gabe Newell, two Microsoft employees working on Windows NT, left their jobs to start a game company. They were inspired by Michael Abrash, who had also left Microsoft earlier to go to ID Software and work on Quake. Through their connection to Abrash, Gabe and Mike were able to meet with John Romero of Doom fame. Romero was instrumental in helping the two fledgling co founders get their new company Valve, off the ground. He also kick started them with a copy of the Quake source code, which they would use as the base for their first game engine.
The Evolution of Valve's Source Engine
The Evolution of Valve's Source Engine
The Evolution of Valve's Source Engine
In 1996, Mike Harrington and Gabe Newell, two Microsoft employees working on Windows NT, left their jobs to start a game company. They were inspired by Michael Abrash, who had also left Microsoft earlier to go to ID Software and work on Quake. Through their connection to Abrash, Gabe and Mike were able to meet with John Romero of Doom fame. Romero was instrumental in helping the two fledgling co founders get their new company Valve, off the ground. He also kick started them with a copy of the Quake source code, which they would use as the base for their first game engine.